3YD BFA 3 Curriculum The EDT courses offered in year 3

The BFA 3 Year allows the student to continue studying their chosen pathway. By the time the student graduates, they will have the skills and understanding to fulfil the role of Assistant Lighting or Sound Designer, Assistant Lighting Production Electrician/Programmer, Assistant Sound Production Engineer/Programmer, Assistant Recording Engineer/Producer and Assistant Technical Director.

BFA3 Entertainment Design and Technology Major Study: Lighting Design
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1301 Lighting Design Theory & Technique III
I
2
TEDT1303 Lighting Design Case Studies
I
2
TEDT1331-32 EDT Production Practice V-VI
I & II
6 - 8
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
TEDT1305 Automated Lighting Design
I
2
TEDE1107 Introduction to Theatre Design
I
2
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
32 Credits

Course Descriptions

Lighting Design Theory and Techniques III

A course structured to further the students’ understanding of stage lighting aesthetics, including concept development in planning a design, and the vocabulary used when discussing different styles of lighting and conventions in performing arts. Students are also given the opportunity to discover and manage a number of typical situations they might encounter as working practitioners including some business aspects of the profession.

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Lighting Design Case Studies

This is a Project and Research-based course to further the students’ exploration of Design and Technology in Lighting. The course is composed of a series of lab projects that provide an opportunity for students to experiment with, and investigate into, the practical applications of Lighting Design. The projects are designed to challenge and allow students to practice an aesthetic approach to create lighting design. Through critical thinking and problem solving skills, students will explore current technologies used in these arts.

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EDT Production Practice V-VI

This course provides the student with the opportunity to work on Academy or outside productions in a range of production roles. The roles available to the student are dependant on his/her chosen study stream.

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Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

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Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

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Automated Lighting Design

The course focuses on the practical methodologies that underpin lighting design techniques in a variety of automated light applications that include musical theatre, concerts, live events, son-et-luminaires, opera, drama, and dance productions. The art of using automated lighting instruments as an integral part of a basic lighting rig is explored, and its application as a lighting effects tool. The course is taught and instructed through a series of formal lectures, demonstrations and practical exercises that culminate in a major design project. Due to the nature of the topic and the considerable time required to set up equipment and fully programme an automated light rig, a portion of the course will be offered in a block-teaching format during the Winter Term. A schedule for the block teaching will be formatted during the first day of class.

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Introduction to Theatre Design

This course requires students to have the basic concepts, principals and components of stage design and encourages them to explore, clarify, analyse and broaden their thinking about the essential nature of theatre/performance, and in particular, how design is integral to the experience. The course is broken into two modules:

    1. Designing from the outside in. Using a real-world space, students are introduced to and explore basic principles and components of design and its relation to storytelling, dramaturgy, character, and dramatic action;

    2. Designing from the inside out. Using one of the three play-texts previously studied in Understanding the Script and currently studied in Developing the Production Concept, students apply the concepts, principals and components learned in Module One to the design of an imagined production.

    Students will be encouraged to draw on and apply their discoveries from Understanding the Script to both modules of this course.

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BFA3 Entertainment Design and Technology Major Study: Lighting Technology
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1307 AV Operations for Performance
I
2
TEDTXXXX Programming for Automated Lighting II
I
2
TEDT1331-32 EDT Production Practice V-VI
I & II
6 - 8
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
TEDT1201 Lighting Design Theory & Technique I
I
2
TEDT1305 Automated Lighting Design
I
2
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
34 Credits
AV Operations for Performance

This course provides introduces the student to AV theory, analogue and digital AV technology and operation. It also introduces AV equipment and systems used within a live performance context, and the necessary skills to set up, operate and dismantle the system and prepare AV cues for live performances. The instructor will present key concepts, techniques, accompanied by the demonstration of the application of the given theories and techniques in AV Operations for Performances. Some lectures will include case studies and group discussions on topics within them.

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Programming for Automated Lighting II

The course explores the area of programming for automated lighting starting with a general concept of programming on automated lighting system. Students are provided with an overview of the current technology of automated light, networking for automated lighting system and basic operation of a range of lighting consoles commonly used in the industry. Students will gain the knowledge and skills necessary to perform basic programming for automated lighting for different kinds of productions.

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EDT Production Practice V-VI

This course provides the student with the opportunity to work on Academy or outside productions in a range of production roles. The roles available to the student are dependant on his/her chosen study stream.

Course page →

 

Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

Course page →

 

Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

Course page →

 

Lighting Design Theory & Technique I

A course structured to explore the aesthetic and conceptual aspects of stage lighting. The course will address issues of conceptualization, design vocabulary and communication, the collaborative process, composition, history of stage lighting design, nature and perception of light, lighting styles and strategies of design.

Course page →

 

Automated Lighting Design

The course focuses on the practical methodologies that underpin lighting design techniques in a variety of automated light applications that include musical theatre, concerts, live events, son-et-luminaires, opera, drama, and dance productions. The art of using automated lighting instruments as an integral part of a basic lighting rig is explored, and its application as a lighting effects tool. The course is taught and instructed through a series of formal lectures, demonstrations and practical exercises that culminate in a major design project. Due to the nature of the topic and the considerable time required to set up equipment and fully programme an automated light rig, a portion of the course will be offered in a block-teaching format during the Winter Term. A schedule for the block teaching will be formatted during the first day of class.

Course page →

 

BFA3 Entertainment Design and Technology Major Study: Sound Design
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1342 Sound Design IV
I
2
(Take 1 course from below, total units = 2)
TEDT1244 Sound System Design II
I
(0-2)
TEDT1347 Pop Music Recording Techniques II
I
(0-2)
TEDT1331-32 EDT Production Practice V-VI
I & II
10 - 12
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
32 Credits
Sound Design IV

The art of creating and controlling the total sonic environment of a live theatre performance is an integral part of the dramatic narrative. This series of courses bring together the technical skills with the integrative and aesthetic determinants to provide a rounded and comprehensive knowledge that will allow the student to explore and develop a personal style of sound design. Creation of the Sound Design explores the methods and procedures required for the development of the sound design. It first looks at the role of the sound design as part of the production and the definitions of how sound is used as part of a sound design. It covers dramatic structure and how to listen for sounds from the script and group them into voices; how to map voices, characters, emotions, locations, to create a visualization of the sound components in relation to the time line of the script.

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Sound System Design II

The art of creating and controlling the total sonic environment of a live theatre performance is an integral part of the dramatic narrative. This series of courses brings together the technical skills with the integrative and aesthetic determinants to provide a rounded and comprehensive knowledge that will allow the student to explore and develop a personal style of sound design. Expanding Creativity explores the methods and procedures required for the realization of the sound design. It first looks at the ways that sound can be used within a production and the potential impact on the audience. Secondly, narrative analysis is covered and character identification and perspective. The components of sound are explored and the ways that these components can be manipulated to ensure that the correct narrative and perspective is passed to the audience. Sounds objects are investigated as well as the layering of sounds to create a narrative soundscape.

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Pop Music Recording Techniques II

This course explores the methods and procedures required for the realisation of sound design through sound manipulation and layering. It first looks at the ways that sound can be sourced through recording of sounds on location or in the studio. Secondly, the ability of music to express emotion and communicate important information to the audience is examined and the procedures necessary to create a narrative structure to a music cue. Finally, the components of a sound design, and the ways that these components can be manipulated to ensure that the correct narrative and perspective is passed to the audience within a three-dimensional aural environment are explored.

Course page →

 

EDT Production Practice V-VI

This course provides the student with the opportunity to work on Academy or outside productions in a range of production roles. The roles available to the student are dependant on his/her chosen study stream.

Course page →

 

Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

Course page →

 

Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

Course page →

 

BFA3 Entertainment Design and Technology Major Study: Sound System Design
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1342 Sound System Design IV
I
2
(Take 1 course from below, total units = 2)
TEDT1241 Sound Design II
I
(0-2)
TEDT1347 Pop Music Recording Techniques II
I
(0-2)
TEDT1331-32 EDT Production Practice V-VI
I & II
10 - 12
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
32 Credits
Sound System Design IV

Creating and controlling the sonic playback environment of a live performance has become a highly complex, sophisticated process. This series of courses bring together the technical skills with the integrative and aesthetic determinants to provide a comprehensive and autonomous knowledge that will allow the student to explore and develop the required technical skills to design, install and optimize a sound system with the assessment and evaluation abilities required in modern sound system design. This first course provides the student with an in-depth coverage of the components of a sound system, an introduction to audio spectrum analysis and basic loudspeaker tuning techniques.

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Sound Design II

The art of creating and controlling the total sonic environment of a live theatre performance is an integral part of the dramatic narrative. This series of courses bring together the technical skills with the integrative and aesthetic determinants to provide a rounded and comprehensive knowledge that will allow the student to explore and develop a personal style of sound design. Creation of the Sound Design explores the methods and procedures required for the development of the sound design. It first looks at the role of the sound design as part of the production and the definitions of how sound is used as part of a sound design. It covers dramatic structure and how to listen for sounds from the script and group them into voices; how to map voices, characters, emotions, locations, to create a visualization of the sound components in relation to the time line of the script.

Course page →

 

Pop Music Recording Techniques II

This course explores the methods and procedures required for the realisation of sound design through sound manipulation and layering. It first looks at the ways that sound can be sourced through recording of sounds on location or in the studio. Secondly, the ability of music to express emotion and communicate important information to the audience is examined and the procedures necessary to create a narrative structure to a music cue. Finally, the components of a sound design, and the ways that these components can be manipulated to ensure that the correct narrative and perspective is passed to the audience within a three-dimensional aural environment are explored.

Course page →

 

EDT Production Practice V-VI

This course provides the student with the opportunity to work on Academy or outside productions in a range of production roles. The roles available to the student are dependant on his/her chosen study stream.

Course page →

 

Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

Course page →

 

Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

Course page →

 

BFA3 Entertainment Design and Technology Major Study: Music Recording
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1345 Classical Music Recording Techniques II
I
2
TEDT1335-36 Recording Production Practice III-IV
I & II
8 to 10
TEDT1349 Effects Processing & Mixing
I
2
TEDT1351 Mastering
II
2
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
32 Credits
Classical Music Recording Techniques II

This course is a continual study of Classical Music Recording Techniques II. It focuses on the artistic adjustment and consideration from the point of view of a producer and recording supervisor, and is concerned with how a particular recording quality for a specific style of music can be achieved. The management aspects of a recording session will also be discussed.

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Recording Production Practice III-IV

This course provides the student with the opportunity to fulfil the role of Recording Producer. Students will be responsible for organising and supervising complete recording projects from beginning to end. Their responsibilities will include communicating with the clients, choosing the appropriate recording format, booking the equipment, supervising junior students to do the setup and strike work, completing the post-recording edit work, producing the master CD and handing them to the clients. This provides students with the opportunity to apply all the learnt skills to a real-world recording project. Students will also have the chance to be allocated to outside recording projects as a component of their Production Practice.

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Effects Processing & Mixing

Signal processing provides a toolset to cater to a wide range of needs, both technical and artistic, in the process of audio mixing. This course includes the fundamental theories and working principles of all major types of signal processors (analogue and digital hardware and software). It provides hands-on training and development of artistic judgement utilising them within the context of sound mixing. The principles of mixing and balancing music will be discussed along with the processing techniques for contemporary music for use within a theatrical context. Emphasis is put on the application of signal processors in respect of producing and mixing styles. The course provides a series of projects, initiated by the student, that utilise various effects processing and mixing systems, and allow the student to demonstrate their ability to assess and evaluate the appropriate methodology to solve the project and devise an appropriate solution.

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Mastering

This course is the study of Mastering which is the final, critical, step in the post-production process to create a final master recording ready for duplication, replication, or online distribution. The course includes discussion of acoustics, monitoring, and the digital audio techniques peculiar to the mastering process. This course also introduces specific tools used to modify, enhance, and correct the sound of a recording.

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Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

Course page →

 

Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

Course page →

 

BFA3 Entertainment Design and Technology Major Study: Technical Direction
Course ID# COURSE
SEMESTER
CREDITS
TOTAL
Major Studies
22 Credits
TEDT1321 Technical Direction Professional Internship
I or II
10
TEDT1307 AV Operations for Performance
I
2
TEDT1205 Electrical Engineering for Theatre I
I
2
TEGC1301 Graduation Project Review
I or II
2
TEDTXXXX Graduation Project
I or II
4 - 6
EDT Student Assembly
I & II
School Electives (Take 6 units from below)
6 Credits
TEGC1115-25 Independent Study/Project I - II
I or II
(0-4)
TEGCXXXX Production Workshop I-II-III
I or II
(0-5)
TEGCXXXX Internship
I or II
(0-4)
TEGCXXXX Other Electives I or II
I or II
(0-6)
Academy Wide Electives
4 Credits
Academy Electives I or II
I or II
4
34 Credits
Technical Direction Professional Internship

A directed study programme which provides students with an opportunity for professional learning and growth that is not available within the School, but which would make a valuable contribution to the student's artistic and/or technical development. The Professional Internship Programme provides students with opportunities to explore and observe, also learn and practice new techniques, and develop useful skills in production methods in a "real world" environment under the general guidance of qualified faculty and approved field supervisors. A student must have the approval of the School Board and complete an Independent Study Contract before they are allowed to begin their Professional Internship.

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AV Operations for Performance

This course provides introduces the student to AV theory, analogue and digital AV technology and operation. It also introduces AV equipment and systems used within a live performance context, and the necessary skills to set up, operate and dismantle the system and prepare AV cues for live performances. The instructor will present key concepts, techniques, accompanied by the demonstration of the application of the given theories and techniques in AV Operations for Performances. Some lectures will include case studies and group discussions on topics within them.

Course page →

 

Electrical Engineering for Theatre I

This course builds on the content covered in Basic Electrical Engineering. The principles of electricity and electrical engineering for theatrical applications are the core content of the course. The course also emphasises the key topics required for the acquisition of a Hong Kong Electrical Worker licence and covers the rules and regulations pertaining to the electricity and power supply system in Hong Kong and China. Practical sessions throughout the course will test the skill of the students and affirm the theoretical content of the course.

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Graduation Project Review

A Graduation Project Review must be presented during a student's last year of residence. However, preparation will begin during Semester B of the preceding academic year. The student is required to develop and implement a production oriented project, which should be of a sufficient scope and quality to reflect its choice as a culminating work of the students’ time at the Academy, exemplifying an appropriate summation of knowledge and skills. The outcome of the Graduation Project Review should include documentation of the process as well as analysis and explanation of the project and demonstrate critical reflection.

Course page →

 

Graduation Project

This course provides the student with the opportunity to work on Academy, or outside productions, or an independent practical self-initiated Special Project in a range of production roles. The roles available to the student are dependant on his/her chosen study stream, and indicated in the chart below. Please refer to Special Project guidelines in the Graduation Project Review syllabus.

Course page →

 

Electives

All courses offered by the EDT Department are available to be taken as an elective by EDT students, so long as the student fulfils the course prerequisites. There are obviously timetable clashes that cannot be helped, but if this is the case then it is often possible to take the course the following year. There are also special elective courses offered by the EDT Department, the TEA School or Academy Wide that are available for students to take to broarden their educational experience.

Choices and selection of elective courses should be made in consultation with the student Mentor. EDT Electives include:

  • BFA 1: Intro to Video Lighting
  • BFA 1: Vectorworks
  • BFA 1: Website Design
  • BFA 2: Digital Audio Workstations I
  • BFA 2: Intro to Music Recording
  • BFA 2: Electronics Testing and Faultfinding
  • BFA 2: Digital Electronics
  • BFA 2: Practical Electronics
  • BFA 2: Liberal Arts: Studies in Asian Theatre
  • BFA 2: Liberal Arts: Studies in Modern Western Theatre
  • BFA 2: Liberal Arts: The Art of Storytelling: A Director’s Perspective I
  • BFA 3: Computer-aided 3D Modelling
  • BFA 3: Digital Audio Workstations II
  • BFA 3: Electrical Engineering for Theatre II
  • BFA 3: Lighting Principles (non-majors)
  • BFA 3: Music Appreciation II
  • BFA 3: Design: Applied Techniques I, II & III
  • BFA 4: Digital Control Systems & Programming
  • BFA 4: EDT Production Touring
  • BFA 4: Effects Processing and Mixing for Theatre

It is possible to take additional production work through the use of Production Workshop. There is a form that can be filled in that details the role that the student will take and how many credits are eligable. It is important to obtain the permission of the Production Supervisor before completing the Production Contract form.

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An Independent Study is a project that is initiated by the student. It is important to obtain a Project Supervisor to guide you through the project before completing the Independent Study form.

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